Kadr is built on these components. Full license texts ship with the app (Windows: the licenses folder next to Kadr.exe).
| Component | Used for | License |
|---|---|---|
| Dear ImGui | Windows: settings menu | MIT |
| AMD FidelityFX FSR 1 | Windows: upscaling | MIT |
| RIFE (model weights) | Windows: frame generation | MIT |
| ONNX Runtime | Windows: running the RIFE model | MIT |
| DirectML | Windows: GPU inference | Microsoft Software License (redistributable) |
| MinGW-w64 winpthreads | Windows: threads runtime | MIT / BSD-style |
| Poly Haven HDRIs | training data for the AI HDR model | CC0 |
| Shanghai Bund HDRI by Greg Zaal, Poly Haven | background of the demo scenes on this website | CC0 |
| Apple frameworks (AVFoundation, Metal, MetalFX, VideoToolbox) | Mac: capture, rendering, frame interpolation | part of macOS |
Kadr is not affiliated with AMD, Microsoft, NVIDIA, Apple, Sony, Nintendo or Rockstar Games. All trademarks belong to their owners.
Kadr использует компоненты из таблицы выше. Полные тексты лицензий — вместе с программой (Windows: папка licenses рядом с Kadr.exe). Kadr не связан с AMD, Microsoft, NVIDIA, Apple, Sony, Nintendo и Rockstar Games; товарные знаки принадлежат их владельцам.